UHFPS
  • 👋Welcome
  • 🎲Installation
    • URP - Project Setup
    • HDRP - Project Setup
    • Packages Setup
  • 🎮Getting Started
    • References
  • ⬆️Update Process
  • 📑Changelog
  • 📍Roadmap
  • ❔Support
  • 📚Guides
    • Managing Inputs
      • Adding Inputs to UI
      • Setting up Input System
    • State Machines
      • Adding Player States
      • Adding AI States
    • Save/Load Manager
      • Previous Scene Persistency
      • Encryption
    • Customizing UI
    • Interactions
    • Inventory
    • Player Items
    • Dynamic Objects
    • Motion Controller
      • External Motions
    • Hiding System
    • Narration System
    • Jumpscares
    • Puzzles
    • Objectives
    • Cutscenes
    • Options Manager
    • Game Manager
    • Localization
    • URP Specific
  • ⚙️Integrations
    • Emerald AI 3.0
    • AI Tree
    • Meet and Talk
Powered by GitBook
On this page
  1. Installation

URP - Project Setup

Installation for URP version of the asset

PreviousInstallationNextHDRP - Project Setup

Last updated 1 month ago

The URP version of the asset is only compatible with Unity 6.x and URP 17.x, which means that older versions of Unity may not be compatible with the asset and may display some errors.

  1. Install the latest version of Unity 6.x

  1. Create a new Universal 3D (URP) project with Editor Version 6000.x or newer.

  1. Import UHFPS - Ultimate Horror FPS KIT (HDRP) into your project from the Package Manager or as a Custom Package (website version).

  2. If you get a message saying that the Asset Package has Unity Package Manager dependencies, click Install/Upgrade. It will install all the required packages that have been used in the asset.

  1. If you get a message saying that the project is using a new input system package and if you want to enable backends, click No. Unity will restart before importing the asset, which means you will have to import the asset again. We will restart Unity after the UHFPS has been imported.

  1. Restart the Unity Engine so that the project will reload and function properly.

Demo scenes of the asset can be found in the ThunderWire Studio\UHFPS\_Demo\Scenes folder. The main scene, which shows everything from the asset, can be found in the Playground scene.

🎲