Changelog
Current Version: 1.4.1 (04.03.2025)
⭐ UHFPS - Patch Update v1.4.1 (04.03.2025)
Added Unity 6 Compatibility
Added Render Graph Compatibility
Added Localization Builder
Added Options Builder
Added Dialogue Break Point
Added Saveables Explorer
Added a delete button to saves
Added ability to define custom controller states
Updated Cinemachine to the latest version
Updated Saveables Searcher
Fixed issues with dynamic object setup
Fixed missing localization texts in the UI
Fixed dialogue overlapping problems
Fixed various minor issues for improved stability
Refactored SaveGameManager
UHFPS - Patch Update v1.4 (13.07.2024)
Added Thermometer Item
Added EMF Meter Item
Added Maze Puzzle
Added new blend puzzle type
Added puzzle examine component
Added ability to parent player to a object and maintain rotation.
Added ability to change player rotation style.
Added ability to override floating icon culling
Added ability to save and load selected item
Added ability to sort inventory items to categories
Added new VHS cassette example
Fixed issue with stamina not updating when running
Fixed issue with generator always playing refuel sound
Fixed potential issue with electric circuit puzzle that showed incorrect part rotation
Fixed camcorder issue when rapidly selecting or deselecting the item
Fixed issue where elevator does not auto close sometimes
Changed the method of getting player child components.
Changed VHS Display font to monospaced font
Changed jumpscare wobble effect
Changed the holding position for flashlight animation
Changed the default footstep timings
Adjusted the motion controller motion settings
UHFPS - Patch Update v1.3.1 (23.03.2024)
Fixed generator interaction issues
Fixed problem with wall detection when gun was equipped
Fixed an issue that allowed the player to examine items when inventory or pause menu was displayed
Fixed an issue that caused the burst of steps to play after running
Fixed an issue with GLoc that displayed an error when the localization key was incorrect
UHFPS - Major Update v1.3.1 (18.03.2024)
Added Power Generator System
Added Hiding System
Added Radio
Added Floating Interact Icon
Added Flickering Light Component
Added Inventory Custom Use Actions
Added new VHS Recorder model
Added Dialogue Asset help instructions
Added ability to set a shortcut to starting items
Added ability to set or inherit custom data after combining items
Added ability to override floating icon settings
Added ability to define narrator color for subtitles
Added Interactable Item Auto Equip option
Added new examine interfaces to extend functionality
Added new interact hover interfaces to extend functionality
Updated CRT TV Texture
Updated Interactable Light to implement IPowerConsumer
Updated Switcher Item to implement IPowerConsumer
Updated Inventory description to allow showing values from custom data
Fixed inventory item description to allow multiline text
Fixed missing Cutscene Cut Blend Style
Fixed issue after changing FOV while having a pistol equipped
Fixed showing colon when narrator name is empty
UHFPS - Major Update v.1.2 (22.10.2023)
Added new three Demo Scenes
Added new smooth Movement Type
Added Player Fall Damage
Added Narration/Speak System
Added Inventory Crafting
Added Items Auto Shortcut
Added Camera External Motions
Added Pocket Knife Melee
Added Axe Melee
Added Safe Lock Puzzle
Added Pressure Plate
Added Elevator System
Added Glare POI Effect
Added Raindrop Screen Effect
Added Raining VFX
Added Gunpowder, Scrap Model
Added Guide Papers
Added new Paper Models
Added new Bullet/Melee Impacts
Added new Sounds
Added HierarchyDecorator
Improved Game UI
Improved Player State Machine
Improved Player Cutscene
Improved Inventory System
Improved Motion Controller
Improved Cutscene Trigger
Improved Objectives Asset
Improved Surface Asset
Improved Inventory Database
Removed Knife Player Item
Fixed issue with incorrect valve rotation event
Fixed issue with player collisions on drawers
Fixed issue with player item sounds after enabling player object
Fixed issue with incorrect rotation of electric circuit puzzle components
Fixed issue with having items in inventory after selecting new game
Fixed issue with stacking multiple items in inventory
Fixed issue with look glitch after interacting with ladders
Fixed issue with displaying the wrong key after rebind in the UI
Fixed issue where it was not possible to interact with movable object
Fixed incorrect display of ammo quantity for pistol
UHFPS - Patch v.1.1c (16.8.2023)
Added Rigidbody Parenter component to help parent objects to drawers, etc.
Added a Switcher Light component that allows multiple lights and emissions to be turned on.
Fixed a small inventory stacking issue where the stack was sometimes not being created.
Fixed an issue with the camera zoom sound still playing even when the zoom was finished.
Fixed an issue where dragged items could not be rotated when the Drag Type option was set to Fixed Velocity.
Fixed an issue with Draggable Item sliding sound not being played.
Fixed an issue with a Draggable Item being parented to the wrong parent.
UHFPS - Patch v.1.1b (9.8.2023)
The inspector header in the base scripts now includes a link to the documentation.
Added a player gizmos mesh which should help to get a better overview of where the player is on the scene.
Added Items Storage component to store items in boxes, drawers, etc.
Added night vision camera toggle, when enabled it drains the battery faster.
Updated inventory space management, it is now possible to expand a certain amount of slots instead of rows.
Changed the design of the Inspector Header.
Changed SaveGameManager ConstantSaveables -> WorldSaveables.
Changed ManagerModules from ScriptableObject -> SerializedReference.
Fixed an issue where the container title was not displayed in the inventory.
Fixed an issue with the SavesUILoader script showing an index out of bounds error in the main menu when there were no saved games.
Fixed an issue with the pistol flashlight attachment not showing up after moving to a different scene.
Fixed an issue that could cause an error to appear when removing a screen effect from the effects list.
Fixed an issue where it was possible to equip/unequip player items while solving puzzles.
Fixed an issue with inventory container items that could not be able to move to a specific slot.
Fixed ItemGuid and ItemProperty item linking in arrays.
UHFPS - Patch v.1.1a (31.7.2023)
Moved base kit render features to a single render feature
Fixed an issue that prevented combining some items in the inventory
Fixed an issue that displayed an error after saving a new inventory item after a combination
Fixed an issue where it was possible to take a examined object from the inventory and increase the count of items
Fixed an issue where the continue button was not displayed in the Main Menu
Fixed missing references to objects in the Main Menu UI
UHFPS - Major Update v.1.1 (25.7.2023)
Updated to LTS Unity 2022.3.0
Added new Jumpscare Triggers
Added new Procedural Motions
Added Options Menu UI
Added Controllable CCTV Cameras
Added Timed Interact Event
Added Health Inventory Items
Added Key Inventory Items
Added Trigger Hint Message
Added Autosave Trigger
Added Look At Target Function
Added Dynamic Object Locked Motion
Added Dynamic Object Locked Text
Added Lockpicks Count Text
Added Audio Channels to Camcorder
Added new UI and Controls Font
Added new Fullscreen Blit Effects
Added Animation Play Event
Added light smooth state change
Added Emerald AI 3.0 Integration
Redesigned Damage Effect
Redesigned Help Controls UI
Redesigned Inventory UI
Redesigned Interaction UI
Redesigned Objectives UI
Redesigned Camcorder Overlay
Fixed zombie health bug when loading from save
Fixed dynamic object locked sounds not playing issue
UHFPS - Patch v.1.0.1 (23.5.2023)
Updated to Unity 2022.2.20f1
Added Unbreakable Bobby Pin option to Lockpick Puzzle
Added new Dual Kawase Blur Effect
Added Animated Door Prefab
Added PostProcessing Effects
Fixed issue where it was not able to save a game with multiple same runtime saveables
Fixed issue where you were able to fire from a gun while holding an object
Fixed issue where the previous scene persistency tried to load a deleted save
Fixed issue with loading expanded inventory slots
Fixed issue with the Screenshot Feature when using Unity 2022
🎉 First Release v1.0 (15.5.2023)
Last updated