# Packages Setup

{% hint style="warning" %}
After importing the asset into the project, Unity should automatically install the required packages, but in some cases if the packages are not installed, here is a complete guide on how to install the required packages.
{% endhint %}

1. Navigate to the **Window** menu in the top toolbar and select the **Package Manager** option from the drop-down list. Once the Package Manager window appears, locate the **Packages** drop-down menu and choose **Unity Registry** to view the available Unity packages.

<div><figure><img src="/files/BmvM7zFJb9d973EJdETU" alt=""><figcaption></figcaption></figure> <figure><img src="/files/AgOuywL4iAg1okD263VV" alt=""><figcaption></figcaption></figure></div>

2. Install the **Newtonsoft Json** package using the git URL. Navigate to the Package Manager and locate the **(+)** button in the top-left corner. Click on this button and select "**Add package from git URL...**" from the options. In the provided text field, enter "*`com.unity.nuget.newtonsoft-json`*" and click the Add button to install the package.

<figure><img src="/files/W7yMIXOKIoxzakWQYO0s" alt=""><figcaption></figcaption></figure>

3. Install the remaining necessary packages from the Unity Registry:

* Cinemachine
* Input System
* TextMeshPro
* Timeline


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