# HDRP - Project Setup

{% hint style="danger" %}
The HDRP version of the asset is only compatible with **Unity 6.3.x** and **HDRP 17.x**, which means that older versions of Unity may not be compatible with the asset and may display some errors.
{% endhint %}

1. Install the latest version of **Unity 6.3**

<figure><img src="https://2665493337-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fh8bp6Jx5qkS4c0NEaWR1%2Fuploads%2FewmEWtq9VWMDOZX1Yj4M%2F2.png?alt=media&#x26;token=34b21fdb-ebb4-4574-bdae-827ee51f1a9d" alt=""><figcaption></figcaption></figure>

2. Create a new **High Definition 3D** (HDRP) project with **Editor Version 6000.3.x or newer.**

<figure><img src="https://2665493337-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fh8bp6Jx5qkS4c0NEaWR1%2Fuploads%2FwTJwY2QoRwri3mVRKOWD%2F1.png?alt=media&#x26;token=f7dbbdec-854a-4e32-a710-49ec5950998c" alt=""><figcaption></figcaption></figure>

3. Import **UHFPS - Ultimate Horror FPS KIT (HDRP)** into your project from the **Package Manager** or as a **Custom Package** (website version).
4. If you get a message saying that the **Asset Package has Unity Package Manager dependencies**, click **Install/Upgrade.** It will install all the required packages that have been used in the asset.

<figure><img src="https://2665493337-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fh8bp6Jx5qkS4c0NEaWR1%2Fuploads%2FG9VKJgXJ5QzYygBu0jxv%2F3.png?alt=media&#x26;token=9d737fac-0305-4067-a8e3-a1d130847999" alt=""><figcaption></figcaption></figure>

5. **Important:** Restart the Unity Engine so that the project will reload and function properly. Without restarting Unity, if you open any demo scene, you'll see pink materials everywhere.

<figure><img src="https://2665493337-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fh8bp6Jx5qkS4c0NEaWR1%2Fuploads%2FryTkLP8ZYdFi6CjZDknk%2F4.png?alt=media&#x26;token=ddfdd1f8-60c8-42c0-9aa1-f5cd088cdab0" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
Demo scenes of the asset can be found in the **ThunderWire Studio\UHFPS\\\_Demo\Scenes** folder. The main scene, which shows everything from the asset, can be found in the **Playground** scene.
{% endhint %}
